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D

Medkit

SINGLE SOURCE common

Effect

Instant heal — small HP recovery. D-tier insufficient endgame healing per FRVR.

Medkit is the entry-level D-tier healing gadget — provides a small instant heal. FRVR marks it as D-tier because endgame Survival HP pools far exceed the Medkit’s heal value.

When to swap

Roll past Medkit toward Energy Shield or Infinity (defensive bubbles) as soon as you start hitting Survival wave 20+.

Effect detail

Per frontmatter effect_text, Medkit is an instant-heal gadget with a small HP recovery value. The gadgets tier-snapshot (tier-snapshots/index.json, category gadgets, 2026-05-13) records the explicit note “Insufficient endgame protection.” — the same rationale docs/04-tier-list.md §2.3.3 attaches to “Medkit / Basic Shield” jointly. The exact heal amount is not enumerated in the FRVR tier list nor the Discord ❔ faq forum threads tracked in docs/04.

Best modes

Per docs/04-tier-list.md §1.5 (Shiroo死, 2026-05-09), the official tier list splits gadgets across three mode-specific rankings — Beginner gadget tier list, Raid gadget ranking, and Survival / Infinity gadget ranking. Medkit only fits the Beginner bucket, and even there its survivability-first role is duplicated by Basic Shield. Foong’s Meta Build thread (§1.1.1, §1.1.2, §1.1.3) names Rage, Black Hole, and Infinity as the cosmetic-slot picks for Raid / Survival / Infinite — Medkit is absent from every mode-tier loadout.

Tier positioning

Sits at D tier in the gadgets snapshot alongside Basic Shield, with sources_supporting: 1 (FRVR only). The placement carries the verified_single_source credibility label — the rationale is documented in two places (FRVR tier list + docs/04-tier-list.md §2.3.3) but the underlying data is one source.

Synergies & comparison

Healing gadgets compete with defensive bubbles for the single cosmetic slot. Compared to Energy Shield (A-tier defensive damage-reduction window) and Infinity (A-tier, 15-second impenetrable bubble per effect_text), Medkit’s reactive instant-heal cannot outpace endgame Survival damage-per-second. For Beginner survival use, pair Medkit with sustain-leaning ability/pet picks: Saiyan (V-skill auto-revive backstop) and Igris (+3% Lifesteal / +12% DMG / +15 HP per tier-snapshots/index.json pets note — only pet with Lifesteal). Once a defensive bubble unlocks, retire Medkit.

Acquisition

Per frontmatter, Medkit has rarity common with credibility verified_single_source (FRVR tier list). No drop rate is recorded in the frontmatter, and no special unlock condition is documented — Medkit functions as a default starter gadget alongside Basic Shield.

Related gadgets

Sources

As of:

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