# Slow — Anime Apocalypse Trait

**Tier:** D · **Rarity:** common
**Credibility:** verified_single_source · **As of:** 2026-05-13

## Effect

Negative trait — -15% Walkspeed. Reroll immediately. D-tier per FRVR.

## Notes

**Slow** is a **negative trait** — -15% Walkspeed and no offensive bonus. Use a trait re-roll spin to replace it immediately.

## How to reroll

Negative traits like Slow / Weak / Fragile / Dull are removed via the **Trait Spin** mechanic. Spend a trait spin (purchased with raid coins or earned in-mode) to roll a new trait. Use the [Trait tier list](/tier-list/#traits) to know which traits are worth keeping.

## Stat profile

Per `src/content/tier-snapshots/index.json` traits snapshot, the Slow notes field reads "Negative trait (-15% Walkspeed) — reroll." This is the only D-tier negative with a published stat magnitude — Slow's -15% Walkspeed penalty is the inverse of the +7 Walkspeed column on [Flash](/traits/flash/) (per tier-snapshots Flash notes). Per docs/04-tier-list.md §2.3.2, the row "Slow / Weak / Fragile / Dull — negative" carries stat bundle `negative` for the group, with -15% Walkspeed explicit only in the tier-snapshots Slow row.

## Where this trait shines

It does not. Per docs/04-tier-list.md §1.2.1 (Raid → [Reaper](/traits/reaper/) matrix) and §1.2.2 (Survival/Infinite → [Flash](/traits/flash/) matrix), Rolasyum's trait/ability matrix recommends no D-tier negative for any ability slot. The Walkspeed penalty especially undercuts kiting-heavy Survival and Infinite play — per docs/04 §1.1.2 Foong Meta Build for Survival, the recommended trait is Flash precisely because its +7 Walkspeed sustains mobility against wave pressure.

## Tier positioning

Per the tier-snapshots ranking, Slow is rated D with `sources_supporting: 1` (FRVR-only). Per docs/04-tier-list.md §2.3.2, all four negatives share the same row and identical "Reroll immediately" resolution. Slow is the most explicitly quantified negative in the public sources (-15%) — the other three (Weak / Fragile / Dull) carry no public magnitude.

## Synergies & comparison

Slow has no positive synergy with any ability. The Walkspeed penalty compounds against the mobility-dependent ability cluster identified in docs/04 §1.2.2 — [Coyote](/abilities/coyote/) (Mastery-100 Cero Metralleta requires positioning to enable Cero spam), [Saiyan](/abilities/saiyan/) (per docs §1.1.2 Survival pairing relies on Walkspeed for revive uptime), and [Spin](/abilities/spin/) (Foong Meta Build's three-mode #1 pick per docs §1.1). Priority replacements: [Flash](/traits/flash/) (+7 Walkspeed offsets Slow's -15% entirely per tier-snapshots Flash notes) or any A-tier Legendary including [Zombie](/traits/zombie/) (Lifesteal sustains the mobility loss with regen).

## Sources

- https://frvr.com/blog/roblox-anime-apocalypse-tier-list/

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Source page: https://animeapocalypse.net/traits/slow/
