# Timer — Anime Apocalypse Trait

**Tier:** B · **Rarity:** rare
**Credibility:** verified_single_source · **As of:** 2026-05-13

## Effect

Cooldown-focused B-tier trait per FRVR — situational CDR specialization without competing offensive stats.

## Notes

**Timer** is the CDR-focused B-tier trait. Niche pick for ability-spam builds where cooldown reduction matters more than raw damage. Flash and Reaper both offer +20% CDR alongside meaningful offensive stats, making Timer a stepping stone rather than an endgame pick.

## Stat profile

Per `src/content/tier-snapshots/index.json` traits snapshot, the Timer notes field reads "FRVR-only; situational." The snapshot does not enumerate stat magnitude for Timer; per docs/04-tier-list.md §2.3.2 the Timer row lists stat bundle as `not specified` with `Situational` notes. No public source publishes a Timer CDR figure — the trait's classification is cooldown-lean per its name and the docs row positioning, with the actual CDR percentage unsourced.

## Where this trait shines

Per docs/04-tier-list.md §1.2.1 and §1.2.2, Rolasyum's trait/ability matrix names neither [Reaper](/traits/reaper/) (Raid) nor [Flash](/traits/flash/) (Survival/Infinite) substitute for Timer in any slot. Timer's situational use is for ability-spam builds before Mythic traits drop — per docs/04-tier-list.md §1.3 (Lunatic 12-weapon upgrade table), two abilities are flagged as "high-CD" requiring cooldown investment regardless of trait: [Nen Prodigy](/abilities/nen-prodigy/) (Base 3 DMG / 4 CD) and [Sosuke](/abilities/sosuke/) (Base 4 DMG / 3 CD). These are the abilities where Timer's CDR lean has the largest marginal effect prior to Mythic-trait rolls.

## Tier positioning

Per the tier-snapshots ranking, Timer is rated B with `sources_supporting: 1` (FRVR-only). Per docs/04-tier-list.md §2.3.2, the FRVR-only B-tier cluster (Fortune / Swift / Timer / Tough / Fleet) all carry `needs_check` on stat values; AllThings.how's coverage does not extend to B-tier stat bundles.

## Synergies & comparison

Timer is strictly outclassed by [Flash](/traits/flash/) (+20% CDR + 7 other columns per tier-snapshots Flash notes) and [Reaper](/traits/reaper/) (+20% CDR + +35% DMG + ATK SPD + Lifesteal per tier-snapshots Reaper notes). Both Mythic traits deliver the +20% CDR ceiling alongside damage; Timer offers only the CDR lean without the offensive backbone. Per docs/04-tier-list.md §1.3, every A+ ability rolls into a 7/0 (pure-DMG) upgrade allocation under Reaper or Flash because the trait CDR is enough to remove cooldown bottlenecks — Timer cannot match this. Keep Timer as a placeholder for [Nen Prodigy](/abilities/nen-prodigy/) or [Sosuke](/abilities/sosuke/) builds only until a Mythic trait drops.

## Sources

- https://frvr.com/blog/roblox-anime-apocalypse-tier-list/

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Source page: https://animeapocalypse.net/traits/timer/
